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I think you're right. The textured disks look better, mostly because of
their starred appearance. Is there any way to have the movement of the lamp
affect the movement of the particles? What I mean is, if the lamp is moving
to the right, and the particle is shot off to the right, does it have
increased speed compared to a particle shot off to the left? I'm not sure
if I'm making myself clear, but it looks as though the particles speed is
independent of the lamp, and particles may even go back through the lamp if
the lamp moves fast enough in any direction. I hope that made sense. Nice
animation.
Stephen
"Rune" <run### [at] mobilixnetdk> wrote in message
news:3c75333b@news.povray.org...
> In this animation I've tried to use textured discs instead of media glows.
I
> personally think it enhances the magic feel - what do you think? Of course
> the disadvantage is that it doesn't work in reflections and refractions...
>
> By the way, two of the animations on my website "Wild Hose" and "Flow"
have
> been updated with more realistic textures. They had a solid blue texture
> before. They're quite a bit down the page here:
> http://rsj.mobilixnet.dk/3d/anims/anims.html
>
> Rune
> --
> 3D images and anims, include files, tutorials and more:
> Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
> POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
> POV-Ray Webring: http://webring.povray.co.uk
>
>
>
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