|
|
"Thorsten Froehlich" wrote:
> Is the following what you are suggesting:
>
> prism
> cubic_spline -> catmull_rom_spline
Yes.
> lathe
> cubic_spline -> catmull_rom_spline
Yes.
> spline
> cubic_spline -> natural_cubic_spline
Yes.
And if we're lucky Mark Wagner will also add the catmull_rom_spline type, so
that spline will have both natural_cubic_spline and catmull_rom_spline.
> sphere_sweep
> cubic_spline -> natural_cubic_spline
No, sphere_sweep don't use the keyword cubic_spline. It use the keyword
catmull_rom_spline, and this shouldn't be changed IMO. So no changes in
sphere_sweep.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
Post a reply to this message
|
|