You could use the heightfield macro that comes in shapes.inc. Write out the
heightfield vertices to a file, scale them to a proper amount, and transfer
the each vertex of your mesh along its normal by the given height of one of
the HF vertices.
-Shay
John Bradshaw <joh### [at] nospamhotmailcom> wrote in message
news:3c729214@news.povray.org...
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