POV-Ray : Newsgroups : povray.binaries.images : SEM texture that works : Re: SEM texture that works Server Time
8 Aug 2024 18:19:30 EDT (-0400)
  Re: SEM texture that works  
From: Shay
Date: 19 Feb 2002 15:59:35
Message: <3c72bcb7@news.povray.org>
You could use the heightfield macro that comes in shapes.inc. Write out the
heightfield vertices to a file, scale them to a proper amount, and transfer
the each vertex of your mesh along its normal by the given height of one of
the HF vertices.

 -Shay

John Bradshaw <joh### [at] nospamhotmailcom> wrote in message
news:3c729214@news.povray.org...


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