de news: 3c729214@news.povray.org...
> Would love to model the displacement instead of just bump mapping, but the
> modeler that I am using (wings) doesn't have an option of introducing
noise
> or turbulence into the mesh. Any ideas on how to perturb a mesh or mesh2
> object using noise or turbulence?
Note that the commercial version of uvmapper now allows to create displaced
meshes.
http://www.uvmapper.com/uvmpdisp.html
I haven't still bought or used the commercial version, but it looks like a
not too expensive way to create displaced meshes in Povray (until someone
implements it within Povray of course).
G.
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