POV-Ray : Newsgroups : povray.binaries.images : SEM texture that works : Re: SEM texture that works Server Time
8 Aug 2024 18:19:30 EDT (-0400)
  Re: SEM texture that works  
From: Gilles Tran
Date: 19 Feb 2002 15:21:11
Message: <3c72b3b7$1@news.povray.org>

de news: 3c729214@news.povray.org...
> Would love to model the displacement instead of just bump mapping, but the
> modeler that I am using (wings) doesn't have an option of introducing
noise
> or turbulence into the mesh. Any ideas on how to perturb a mesh or mesh2
> object using noise or turbulence?

Note that the commercial version of uvmapper now allows to create displaced
meshes.
http://www.uvmapper.com/uvmpdisp.html
I haven't still bought or used the commercial version, but it looks like a
not too expensive way to create displaced meshes in Povray (until someone
implements it within Povray of course).

G.

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