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> > For further improvement, the fire shouldn't immediately
> > go up in the air, as it does now.
>
> I'm not sure I agree with that but again it comes down to reference
> material. I'm always interested in good reference animations, though file
> sizes shouldn't be too big...
Well, I don't think I have proper material around, but I was referring to
the stiff movement in the Y direction. There's no acceleration, it just
"turns on" at the moment it explodes, which looks computer generated.
> > A third thing to mention: How would it look if the camera
> > doesn't move? I like the circlulation of the smoke but it's
> > caused by the camera only.
>
> I'm not sure what you mean. The smoke itself doesn't rotate, only the
camera
> rotates around the smoke.
Yeah .. ehm, I know the smoke doesn't rotate.. Only the camera does.. I was
interested in knowing if the whole thing would look worse, if the camera
didn't move.. In other words, if you added the movement to enhance the look
(would be a bad trick). ;o) And I think about, that maybe it wouldn't hurt
if the smoke itself rotated a bit.. I'm not sure that's realistic though,
but it seems to add "life" to the fire/smoke.
Regards
Hugo
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