POV-Ray : Newsgroups : povray.beta-test : Memory leak with sample scene in beta 11 : Re: Memory leak with sample scene in beta 11 Server Time
29 Jul 2024 22:30:01 EDT (-0400)
  Re: Memory leak with sample scene in beta 11  
From: Michael Goldshteyn
Date: 15 Feb 2002 09:03:18
Message: <3c6d1526@news.povray.org>
Not sure whether there is or isn't, but without the radiosity, the
pvengine.exe process stays constant at around 83.5 MB. With radiosity, it
grows and grows until it hits around 650MB 75% into the trace. Something is
surely awry.

"bob h" <omn### [at] charternet> wrote in message
news:3c6c48a4@news.povray.org...
> "Michael Goldshteyn" <mik### [at] wwacom> wrote in message
> news:3c6c0f52$1@news.povray.org...
> > As a follow up, I believe that the memory leak could be related to the
> > radiosity settings.
>
> Having tried your example out to 25% of a render I can say that I did see
a
> page file growing as it progressed.  Beyond that I have no idea what would
> cause it to increase over time because I never checked before during a
> render, only the stats afterward or between animation frames.
>
> Since you suspect it to be radiosity causing it I guess you meant there
> might be a final stage while the rendering proceeds and yet isn't making
> more sampling passes.  I don't want to conjecture anything though without
> knowing if there is continued radiosity sampling during the final phase of
> render.
>
> Yeah... I'm just here for moral support.
>
> bob h
>
>
>


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