Search the docs for no_reflection
--
Mark Hanford
http://www.mrhanford.com/povray
"Patrick Dugan" <pat### [at] usnetcomcorpcom> wrote in message
news:3c6d12f1@news.povray.org...
> Is there a way to be selective on reflection? Suppose I have 3 red
spheres
> suspended above a mirrored surface. Is there anyway to make one of those
> red spheres not reflect into the mirrored surface? (I know I could simply
> continue the trace and remove the red sphere after it had rendered them
but
> not the surface below, but I looking for something like a "no relection"
> parameter that could be added to the object so in a more complex scene
where
> stopping the trace and restarting might not work.
>
> Any ideas?
>
> Patrick Dugan
>
>
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