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> > But I can say, in general you should stay away from "merge" and
> > use "union" instead.
>
> It seems to me I read somewhere that merges were faster...?!
In SOME cases, merge is faster, but be careful with this.. I've never
experienced a case yet where merge wasn't 2 times slower in my scene.
> Hmm too bad you can't put groups inside of CSGs, or I could
> do away with a lot of the CSGs I have...
Sorry I'm not sure what you mean by that.. But I just posted an additional
comment about grouping objects - group them only with "union"...! :o)
Regards
Hugo
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