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In article <chr### [at] netplexaussieorg> , Christopher
James Huff <chr### [at] maccom> wrote:
> Hmm...sample initially in a cross or x pattern to find out if a thin
> object goes through the pixel?
Won't work well: Remember that the ray is infinitely thin, so you will have
some spacing between rays. Of course, you can make the sampling so small that
is scratches floating-point precision, but I doubt this would really improve
quality.
What can be done with every object with a known surface is to find a few
points on the surface and then start sampling from there (so doing AA with
superpixels first). It would work for all objects with a single surface or a
number of parts/surfaces assuming you can supply one point for each of them.
However, I don't even want to make any guess about the speed to expect from
such a method. Not to mention it would only work (in finite time) for primary
rays.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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