|
![](/i/fill.gif) |
> Add a sky_sphere. What you see is the lack of any background. by default it
> is simply black or whatever color you assign to it. A sky_sphere with some
> interesting texture does wonders. A simple example would be:
> <http://www.povray.org/working-docs/id000094.html>
I add a no_image sphere with an image_map, because the actual background is
distracting when modelling, but helps testing reflective materials.
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
Post a reply to this message
|
![](/i/fill.gif) |