"Meier Simon" <ice### [at] gmx net> wrote in message
news:3c6959e2$1@news.povray.org...
> At first I'd like to make you a great compliment for this and the other
> cloth animations. They really look great.
Thank you very much!!!!
> But something I'm missing in the behaviour of the cloth: It always looks
> like a thin sheet of something like rubber. It has always the capability
to
> fold itself perfectly to the origin position. I think real cloth does not
> behave like this. It doesn't have that much ripples and waves and it folds
> slowlier.
You're absolutely right: the model itself is a bunch of interconnected
springs. I try to make the springs as stiff as possible in order to make it
as cloth-like as I can, but too much stiffness need much more slow
computations and can lead into stability problems. That is specially true
now, since I haven't been able to abandon Forward Euler. I have to make some
major changes in my code to allow this and other things...
> I don't know if I expressed myself exactly enough. I mean theres something
> like a minimal energy to fold two "cells" of cloth and a stronger damping
on
> the movement of the cloth is needed.
>
> But that are just some suggestions of a unexpierenced "cloth" programmer.
> You're work looks really great.
Some weeks ago I was a totally unexperienced cloth programmer too!!! You
learn many things while you walk in this bumpy road!
Thank you very much again for your compliments,
Fernando.
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