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> This is very different to Tom's image. Your foot prints look real, and
> I like your trees a lot, but you need snow on those trees.
They do have snow on them, kind of. The pigment turns white towards the top of
the tree (though it looks grey because something's gone a bit strange with the
lighting). I can easily adapt my code that sprays snow into the wardrobe to do
the same onto the trees so I think I'll do that.
> The wardrobe
> door looks very ordinary, and in a way tastelessly decorated which adds
> to the realism, you'd expect to find a wardrobe like this in any old
> house in an ordinary street in an ordinary town.
That's exactly the effect I was after :)
> The design of the wallpaper is a bit too modern, make it a bit more
> flowery, and try to dirty it up a little.
Good point, I'd forgotten about that. It's still just using a pigment I created
in 5 minutes as a placeholder.
Good suggestions, thanks.
--
Tek
http://www.evilsuperbrain.com
Steve <ste### [at] zeroppsuklinuxnet> wrote in message
news:slr### [at] zero-ppslocaldomain...
> On Tue, 12 Feb 2002 21:40:23 -0000, Tek wrote:
> > I thought this was such an original idea for this round. Then I saw Tom
Melly's
> > image, Doh! Well I'd already been working on this for a few weeks so I
decided
> > to carry on any way.
>
> This is very different to Tom's image. Your foot prints look real, and
> I like your trees a lot, but you need snow on those trees. The wardrobe
> door looks very ordinary, and in a way tastelessly decorated which adds
> to the realism, you'd expect to find a wardrobe like this in any old
> house in an ordinary street in an ordinary town.
>
> The design of the wallpaper is a bit too modern, make it a bit more
> flowery, and try to dirty it up a little.
>
> --
> sphere{z*5,1pigment{rgb.5}finish{reflection.3specular.5}}box{<-50,-3,-50>
> <50,-2,50>pigment{checker/*\__\\__/ * \_\\__*/scale 2}finish{ambient.7}}
> light_source/*__\\__\\__\\__\\__\( ~ )\__\\__\\__\\__\\*/{<2,5,1>*4,1}
> /*\\__\\__\\__\\__\\__\\__\\__\\__\~ -/__\\__\\__\\__\\__\\*//* Steve */
>
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