POV-Ray : Newsgroups : povray.newusers : How do you test your objects, people? : Re: How do you test your objects, people? Server Time
5 Sep 2024 02:12:46 EDT (-0400)
  Re: How do you test your objects, people?  
From: Thorsten Froehlich
Date: 11 Feb 2002 16:16:42
Message: <3c6834ba@news.povray.org>
In article <3c682fb7@news.povray.org> , "Mark Hanford" 
<ren### [at] blueyondercouk> wrote:

> I have been POV'ing for a few months now, and a consistent problem I have is
> creating new objects in an environment which gives a "meaningful"
> representation of textures and colours.
> If I create my models in a void, with just a background set, most reflective
> surfaces (aren't most, to some extent?) and especially metals look rather
> strange, however, place them into a more "interesting" scene and the objects
> seem to improve immeasurably.
>
> Do any of you have any "quick-win" solutions to this, or do you have a
> standard "workbench" scene-file for creating objects?

Add a sky_sphere.  What you see is the lack of any background.  by default it
is simply black or whatever color you assign to it.  A sky_sphere with some
interesting texture does wonders.  A simple example would be:
<http://www.povray.org/working-docs/id000094.html>

    Thorsten


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