POV-Ray : Newsgroups : povray.binaries.images : Last Post on WIP IRTC - Worldbowl : Re: Last Post on WIP IRTC - Worldbowl Server Time
16 Aug 2024 12:26:02 EDT (-0400)
  Re: Last Post on WIP IRTC - Worldbowl  
From:
Date: 10 Feb 2002 13:40:23
Message: <3c66be97@news.povray.org>
I like very much your recursive concept, it is very original.

I think that maybe the flowers are too hidden, in a very obscure place. But
I don't know if placing them nearer the lamp would ruin the composition...

Fernando.

"Tim Nikias" <tim### [at] gmxde> wrote in message
news:3C6696FD.9141D8A5@gmx.de...
> This is what I've brewed up ocer the weekend.
>
> Some major changes:
> The "real" ocean and clouds are now made with planes,
> instead of spheres. This gives better results for the
> distant clouds. Also, the real clouds are placed in a
> seperate lightgroup, so no shadow rays should be
> passed from them on the scene (I hope this improves
> tracing time a little).
> The table was adjusted with more tiles, the image
> on the wall replaced with a different one I've made
> some time ago using only POV. This was done to get
> rid of any non-POV-Elements in scene, excluding the
> image-maps.
>
> Added the flowers, the notebook and a pencil. The text on
> the notebook was taken from my "Loveletters" image,
> an image I made with "Worlds within Worlds" and RL
> in mind (RL is the reason I didn't want to submit it, as well
> as slightly off-topic).
>
> Yes, the clouds (real and mini) are missing, otherwise you'd be
> looking at the final version, and that one takes way longer...
>
> Well, hope you like it. I'll sort the files now and add enough
> comments for others to get the idea of what I've done.
>
> Thanks for any comments (even suggestions are still welcome,
> though they probably won't make it into the IRTC-Entry).
>
> PS: I didn't add a shoreline to the "real" ocean, since I
> don't have much experience on that, and didn't want to mess
> the image up.
>
> --
> Tim Nikias
> Homepage: http://www.digitaltwilight.de/no_lights/index.html
>
>


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