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> I liked very much the textures of everything. I've never seen a Cambridge
> Soundworks (my computer sound system sucks) Volume knob, but I can
> say that you render looks VERY realistic.
Thank you! I attribute it to a number of factors:
1) using Jaime's lighting includes
2) using radiosity
3) using a bitmap of real marble for the texture of the marble
4) using focal_blur
5) making the marble slightly transparent and using a bright fade_color
(this may or may not have helped, but it didn't hurt :)
Still, it's not hyper-real, as I would have liked. I wish I could put my
finger on what it lacks. I know something about the plastic just isn't
right. I wish I knew what. <sigh>
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