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"Apache" <apa### [at] yahoocom> wrote in message
news:3c60c70c$1@news.povray.org...
> No smooth triangles (yet)!
>
> This 'rubber' sheet consists of 100x100 atoms (174830 springs, 99x99x2
> triangles).
Well, it looks really smooth!
> My machine is working on a new animation of 150x150 atoms (221710 springs,
> 149x149x2 triangles). There are three spheres this time. (Too lazy/dumb to
> implement torus and box.) The sheet is much more flexible this time, so
> probably the angles between triangles will be sharper. Maybe I'll have to
> render the thing using smooth triangles.
>
> BTW should I normalize the normal vectors of the triangle mesh?
> (#declare NormVec = NormVec / vlength(NormVec); )
I suppose that POV normalizes them, because I don't and they look ok.
Fernando.
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