"John Haiducek" <jha### [at] umich edu> wrote in message
news:3C6### [at] umich edu...
> I don't know what causes it, but I've seen v3.0 do the same. In my case
> it was an indexed-color targa, with one color set as transmit 1. Did you
> use indexed color or alpha channel? Did you try image_pattern?
Used a TGA image map with an alpha channel. The code for the texture is:
#declare txt_uv_orange_flower=texture {
pigment {image_map {tga "uv_orange_flower.tga" once interpolate 2}}
finish {ambient 0.1 diffuse 1 phong 0}
normal {bump_map {tga "uv_orange_flower.tga" once interpolate 2
bump_size -10}}
}
Just tried changing the image type to PNG with an alpha channel (saved from
Paint Shop Pro v7.04 if you're interested), but still no better.
Ho hum.
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