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"Jens Berg Churchill" <jbc### [at] themaxorg> wrote in message
news:3c4e97fd$1@news.povray.org...
> Very nice, the last constrained end stretches a bit far before being
> released but it's not of too much importence.
>
> One thing very few seam to be attempting is tearing, maybe it's on your
> agenda?
Yes, I also think the elasticity is bit exaggerated, but that's why I made
it plastic-like, where this kind of behaviour is allowable.
I also thought a little about the tearing idea, but I realized it wouldn't
be easy at all to implement. My approximate current agenda is:
* rewrite my code in order to optimize it and add some new ideas
* add wind
* try using OpenGL to have a real-time simulation
Thanks for your comments,
Fernando.
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