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"Tim Nikias" <tim### [at] gmx de> wrote in message
news:3C4DBEB4.7F5FD5ED@gmx.de...
> Well, at first I want to say that the image looks really good, though I do
> have some suggestions.
Thankyou.
> For one, the entrance area looks just too clean for me. Doesn't a crack
> show up at some point of an entrance's history? ;)
> And perhaps a metal door just in view (like in the upper right corner
> of this image) would be nice, though I don't really know the style of
> the building...
Ditying up is in progress, rather hard to do purely procedurally, but I'm
trying. I am planning on putting the edge of a door in view too.
> For the grass near the wall, ...
I've coded some shrubs to go along the wall and I think I'll put a path in
or somehting as well.
> And in my oppinion, the light should be more "area-lightish". The shadow
of
> the bars just look a little too crisp...
Done.
> But, as said in the beginning, it looks great (especially that off-scene
tree
> throwing
> a shadow, gives reality-feel to it).
Thanks again.
Kev
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