POV-Ray : Newsgroups : povray.binaries.images : Red White and Blue : Re: Red White and Blue Server Time
16 Aug 2024 14:22:19 EDT (-0400)
  Re: Red White and Blue  
From: JRG
Date: 23 Jan 2002 12:56:22
Message: <3c4ef946$1@news.povray.org>
I love that kind of surfaces too. Could you try and render it with a texture map to
eliminate highlighting from the transparent stripes? That way it'd look just like a
wire wave...

And, yes, JPG hates (and eats) fully saturated red, blue and green.

--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG

Home: http://digilander.iol.it/jrgpov  //New: Kitchen scene WIP

"David Cook" <nos### [at] oznet> ha scritto nel messaggio
news:3c4e61f6@news.povray.org...
> My apologies for the poor JPG compression. I'll put the hi-res wallpaper
> version up on my Web site soon. But I thought you folks would enjoy the
> image. No big deal, it's just a standard sin/cos curve that I love to
> render.
>
> -- Dave
>
>
>
>


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