POV-Ray : Newsgroups : povray.binaries.images : Photons, lighting, reflection... WIP : Re: Photons, lighting, reflection... WIP Server Time
16 Aug 2024 14:25:33 EDT (-0400)
  Re: Photons, lighting, reflection... WIP  
From: JRG
Date: 22 Jan 2002 15:31:56
Message: <3c4dcc3c@news.povray.org>
"Tim Nikias" <tim### [at] gmxde> ha scritto nel messaggio
news:3C4DC80B.5E7194DF@gmx.de...
> Now I don't get the actual sense of this sentence: should I use
> the "settings Kari and others suggested", or should I go for
> radiosity (since they didn't mention that)?

Yes, the sentence was badly written. I meant the "settings that Kari and others
suggested_you", work best etc..

Using very bright lightsources with pretty 'short' fade distance is a technique
generally used with (high quality) radiosity. I think that Kari thought you were
going to use it (but, as I said, I may be wrong).

> Also, something strange occured on my in a test: I had colored
> reflections, and then, all of a sudden, the colors wheren't in
> shades of <.7,.4,0>^x, but instead also blues (no where's
> the blue in <.7,.4,0>?). I do want to look at it more closely,
> but since the lightsource has some blue in it, that might be
> why...

Might be... Are you using reflection {metallic}, or are you explicitly using coloured
reflections?


--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG

Home: http://digilander.iol.it/jrgpov  //New: Kitchen scene WIP


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