"Josh English" <eng### [at] spiritonecom> wrote :
>
> I was able to code a few macros based on Snell's Law, and trace() played
> a big part in the file. I was doing it to attempt realistic color
> dispersion, but it managed to find move a ray through a lens and show
> the movement of the ray between mediums with different index of
> refractions and different shapes. If I can find it I will send it along.
That's exactly what I have spent the last two days trying to make. My
biggest problem is with Snell's Law into pov script I can use with trace
(which is really the whole thing). Not enough math in my background.
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