Skip Talbot <sta### [at] uiuc edu> wrote in message
news:3c4cf1dc@news.povray.org...
> Remember that post I made awhile ago (months) about the isosurface
speckling
> with media? My clouds have come a ways. They're small cumulus. I used a
> media filled isosurface with multiple pigment functions. To get the flat
> bottoms I stole the gumdrop out of the torus gumdrop function and blobbed
an
> ellipsoid on top of that. The atmosphere is also media but the sky itself
> is a simple sky_sphere. I have found that if you make the media container
> object large enough it won't return a color back after a certain distance.
> This is great for creating atmospheric effects but still having control of
> the background without media influence.
>
> The clouds are going to be used for a scene featuring a large six-engine
> German bomber (which I've posted to the groups before). An author in
> Scotland is writing a book on long range German bombers and he wants to
use
> one of my renderings for the cover. Score for me and for Pov-Ray!
>
> 10 hour render on a 1.8GHz P4 ::yipes:: I'll post the final pic that's
> going on the cover when its done.
> --
>
>
>
> Skip
>
>
Wow!
the most realistic clouds I can ever remember seeing done with pov!
Gary
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