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"Steve" <ste### [at] zeropps uklinux net> wrote in message
news:slr### [at] zero-pps localdomain...
> Textures look great but it all looks a bit flat. I'd suggest
> that the flatness is down to lighting and camera angle.
Thanks, well I've moved the camera to it's proper place, that was just a
test render for the railings, I've now added a bit of focal blur (thanks
TonyB) to give a bit more depth, hopefully this should help. Plus in this
picture the fill light is in the wrong place which may have had some
detrimental effect.
Kev
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