POV-Ray : Newsgroups : povray.binaries.images : Robot Hand WIP : Re: Robot Hand WIP (50k JPG) Server Time
16 Aug 2024 16:18:50 EDT (-0400)
  Re: Robot Hand WIP (50k JPG)  
From: Mark Hanford
Date: 19 Jan 2002 14:25:27
Message: <3c49c827@news.povray.org>
Thanks, the pps with Samples=20 is about 9, and that's without AA or Rad!
I've changed the Samples to 5 and here's the result.  I like it :)

Here's a small sample render - I like the mottled effect.  Still took 15
minutes :(

"Zeger Knaepen" <zeg### [at] studentkuleuvenacbe> wrote in message
news:3c48b253@news.povray.org...
> Looks good!
> What do you think about this texture as main texture? (just a quick
> metaltexture I just made)
>  texture {
>   average
>   texture_map {
>    #declare Seed=seed(56);
>    #declare Samples=20;
>    #declare I=0;
>    #while (I<Samples)
>     [1
>     pigment {
>      average
>      pigment_map {
>       [1
>       crackle solid
>       color_map {
>        [0 rgb <.9,.95,1>]
>        [1 rgb <.8,.85,.9>/2]
>       }
>       scale .25
>       ]
>       [1
>       granite scale .5
>       color_map {
>        [0 rgb <.5,.4,.3>]
>        [1 rgb <1,.9,.8>]
>       }
>       ]
>      }
>     }
>     normal {
>      granite .5
>      rotate z*45
>      translate rand(Seed)
>      scale 10000
>     }
>     finish {
>      ambient 0
>      diffuse .8 brilliance 5
>      specular 1 roughness .01 metallic
>      irid {
>       .2
>       thickness .5
>       turbulence 1
>      }
>      reflection .5 reflect_metallic
>     }
>     ]
>     #declare I=I+1;
>    #end
>   }
>  }
>
> (You might need to change some things if you want to use this for POV-Ray
> 3.5)
>
> Oh yeah, one remark: it seems like your thumb can't do all the motions a
> human thumb can.  Am I right?
>
> cu!
> --
> ZK AKA SaD
> http://www.povplace.be.tf
> "I've never understood why it should be necessary to become irrational in
> order to prove that you care... Or why it should be necessary to prove it
at
> all."
>
>
>


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