"Ron Parker" <ron### [at] povray org> wrote...
> > - Is a form of ray coherence used to speed up calculation?
>
> Some patterns do this. Uppermost in my mind is the crackle pattern, which
> caches the centers for the most-recently-visited part of its perturbed
> lattice in case the next ray happens to hit the same part of the lattice.
> This is much faster than recalculating the centers for each ray.
Also, shadow calculations utilize a at least one cache to keep a
recently-used object around for quick intersection tests.
-Nathan
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