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"Christopher James Huff" <chr### [at] maccom> wrote in message
news:chr### [at] netplexaussieorg...
> In article <3c45a6dc@news.povray.org>,
> "Maan M. Hamze" <mmh### [at] pleiadesnet> wrote:
>
> > I see your points and I see how helpful they are. Years ago, there was
a
> > package made expressely for POVRAY. I forgot the name of the package,
but
> > it was written in a C - like language and it came with its 'compiler'
that
> > 'compiled' the scene written in it into a POVRAY script. The language
was
> > functional as it was heavily influenced by the C language but it
implemented
> > every thing you mentioned.
>
> Are you sure it wasn't just a patch for POV-Ray,
Yes I am sure it was not. I was one of the alpha and later beta testers.
You describe the scene in a C like language (including types, varibales
etc...), run it through the 'compiler' and get a an .obj file then 'link
into a .pov file. In order to create animations, this was a breeze as you
were able to use equations and conditions in a C like manner.
This was years and years ago and I just do not know what happened to the
project. One of the countless many useful projects that were swept aside.
Maan
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