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> > > One more problem: when POV+Moray run into a parsing parsing it
crashes.
> > yes, thats one of those undiscovered bugs in pov3.5 - it crashes for
> > everyone, and no one knows why....
>
> You mean it crashes _with_ Moray for everyone ? Have you checked both
compile
> versions ?
yup - moray feeds pov some code with an error, pov dies, moray dies waiting
for pov. kill pov and moray may wake up, but it will not talk to a restarted
pov, so it has to be restarted
parse error can be anything from a missing include to a poorly named texture
(eg 'sphere')
has done that with every version of pov3.5 and moray I have tried
I am thinking perhaps the GUI DLL code would be a good place to start
looking....
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
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