POV-Ray : Newsgroups : povray.binaries.animations : Lip Synch Test wip1 : Re: Lip Synch Test wip1 Server Time
20 Jul 2024 05:35:30 EDT (-0400)
  Re: Lip Synch Test wip1  
From: Rune
Date: 15 Jan 2002 17:09:35
Message: <3c44a89f@news.povray.org>
"Batronyx" wrote:
> This is another stunning piece of work!

Thanks!

> Yes I would be interested in a lip synching system.

I've noted this, and the other replies too. I'm glad there's some interest.
:)

> Generalizing this to work with an arbitrary mouth
> would be nice.

Depends on what you mean by arbitrary mouth. The include file uses four
bicubic patches set up in a specific way, so another arrangement of bicubic
patches doesn't work, nor does, say a mesh or mesh2. That way it's rather
limited, and impossible for me to add support for mouths made of other
objects.

However, you have a little control over the shape of the mouth. All three in
the example animation were custom defined, and the user can make other
similar, but different mouths.

> Perhaps your mouth presets could act as a set of
> influence points for any mouth that fits within
> the same bounding box

You assume a mesh, while my include file uses a completely different
approach.

Rune
--
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