POV-Ray : Newsgroups : povray.beta-test : sphere sweep bounding boxes calculated incorrectly : Re: sphere sweep bounding boxes calculated incorrectly Server Time
30 Jul 2024 10:18:29 EDT (-0400)
  Re: sphere sweep bounding boxes calculated incorrectly  
From: Thorsten Froehlich
Date: 14 Jan 2002 07:21:05
Message: <3c42cd31$1@news.povray.org>
In article <+cfY### [at] econymdemoncouk> , Mike Williams 
<mik### [at] nospamplease>  wrote:

> It also doesn't "fix" the problem that the min_extent (or max_extent) of
> the sphere sweep always includes <0,0,0>.

Yes, that is to be expected because the bounding box is an object property,
and bounding only makes additional use of this property, so it is always
available, regardless of the use of bounding boxes for acceleration.

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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