I have the texture set to transparent (e.g. the sold color pigment has Trans
set to 1) but I don't see how to make the cone itself transparent. If I kill
the reflection of the finish the cone disappears in the rendering. I will
make the light smaller as I had it larger.
"Dearmad" <dea### [at] applesnake net> wrote in message
news:3C4258B5.F94857F3@applesnake.net...
> now make that cone transparent, kill the reflection, and match
> it's exact shape with a spotlight so you get an actual raytraced
> light shining in the same spot as the cone.. make the light
> slightly smaller so you don't get artifacts on the cone surface.
>
> does this make sense?
> --
> Current obsession: "Ballet pour ma fille."
> http://www.applesnake.net
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