POV-Ray : Newsgroups : povray.beta-test : sphere sweep bounding boxes calculated incorrectly : Re: sphere sweep bounding boxes calculated incorrectly Server Time
30 Jul 2024 10:25:41 EDT (-0400)
  Re: sphere sweep bounding boxes calculated incorrectly  
From: Thorsten Froehlich
Date: 13 Jan 2002 17:40:19
Message: <3c420cd3@news.povray.org>
In article <3c4208c0$1@news.povray.org> , "Nathan Kopp" <nat### [at] koppcom> 
wrote:

> This is the same bug that can cause radiosity to be calculated incorrectly
> for sphere sweeps!  Note that setting Bounding_Threshold to zero in the INI
> file (or command line) will "fix" the problem.

Ah, good to know that my change in beta 10 then corrected that bug.
However, why does radioity depend on a tight bounding box...?

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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