POV-Ray : Newsgroups : povray.general : CSDL: C-like Simulation Description Language : Re: CSDL: C-like Simulation Description Language Server Time
19 Nov 2024 20:30:46 EST (-0500)
  Re: CSDL: C-like Simulation Description Language  
From: Thorsten Froehlich
Date: 12 Jan 2002 12:11:45
Message: <3c406e51@news.povray.org>
In article <chr### [at] netplexaussieorg> , 
Christopher James Huff <chr### [at] maccom>  wrote:

> I've uploaded the current documentation for my CSDL project at:
> http://homepage.mac.com/chrishuff/csdl.html
>
> As for the interpreter, I'll probably just rewrite it, using what I
> learned the first time to make the new one better. The core will be
> written in platform-independant C++, and the OS X version will have a
> Cocoa GUI interface.
> Any comments/suggestions?

Looks interesting.  The idea of using a simple C/C++ like language with more
abstract data types and then translate to plain C/C++ is really powerful.

Using your idea together with "full" function support in POV-Ray 4.0 * might
i.e. allow to develop POV-Ray source code (like new objects) in POV-Ray
itself and then just run it through a C/C++ converter to generate fast code
after everything has been debugged.  This could speed up the development
cycle and the rewrite in general...

    Thorsten

* Just mentioning it, I don't want to get into any discussion about 4.0!

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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