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In article <chr### [at] netplexaussieorg> ,
Christopher James Huff <chr### [at] maccom> wrote:
> I've uploaded the current documentation for my CSDL project at:
> http://homepage.mac.com/chrishuff/csdl.html
>
> As for the interpreter, I'll probably just rewrite it, using what I
> learned the first time to make the new one better. The core will be
> written in platform-independant C++, and the OS X version will have a
> Cocoa GUI interface.
> Any comments/suggestions?
Looks interesting. The idea of using a simple C/C++ like language with more
abstract data types and then translate to plain C/C++ is really powerful.
Using your idea together with "full" function support in POV-Ray 4.0 * might
i.e. allow to develop POV-Ray source code (like new objects) in POV-Ray
itself and then just run it through a C/C++ converter to generate fast code
after everything has been debugged. This could speed up the development
cycle and the rewrite in general...
Thorsten
* Just mentioning it, I don't want to get into any discussion about 4.0!
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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