POV-Ray : Newsgroups : povray.programming : ATT: POV team and everyone - POV4 design proposal : Re: ATT: POV team and everyone - POV4 design proposal Server Time
28 Jul 2024 16:31:28 EDT (-0400)
  Re: ATT: POV team and everyone - POV4 design proposal  
From: Rick [Kitty5]
Date: 11 Jan 2002 09:19:48
Message: <3c3ef484@news.povray.org>
> > seeing as every incarnation of pov slectivly breaks previous versions of
the
> > SDL, why should it be a concern?
>
> afaik it not breaks, it extends
>
> you can still use poly, quadric even if it is possible with isosurface
> you can still write "declare" instead of "#declare"
> you have still mesh{} even if mesh2{} gives the same obeject for you
> you can still play with union of triangles instead of mesh
> you can still play with spherical, onion and other patterns instead of new
> function pattern (it allow redo of  almost all old patterns)
> the only big thing removed I remeber is halo{} - and I'm sure there was
reason

my point being you cannot take a pov 2.2 file and expect pov 3.5 to render
it without some tweaks

I for one would love to see a move towards oop.


--

Rick

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