POV-Ray : Newsgroups : moray.win : soft shadows : Re: soft shadows Server Time
5 Jul 2024 09:27:37 EDT (-0400)
  Re: soft shadows  
From: Warp
Date: 10 Jan 2002 19:40:23
Message: <3c3e3477@news.povray.org>
Jamie Davison <jam### [at] ntlworldcom> wrote:
:>   Not really. You need area_light for that.

: Or you can use lots and lots of point lights or spotlights with 
: fade_power etc set.

  But why would you want to do so? area_lights do exactly that, but you
can use adaptive sampling in order to seed up the rendering.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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