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Alex Wolff <ale### [at] gmx de> wrote:
: and rendering seems to be much faster than with area lights.
This can't be true.
You are probably creating a non-adaptive area light with 100 points and
comparing it with 10 individual point lights.
Create the area_light with the same amount of points as your trick and
use adaptiveness (eg. adaptive 0, adaptive 1 or whatever is the smallest
number which gives a good result). The area_light should render a lot faster.
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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