"Ron Parker" <ron### [at] povrayorg> wrote in message
news:slr### [at] fwicom...
>
> I think there's a fundamental misunderstanding here about how isosurfaces
> work. It's not as though we're tesselating the thing at render time or
> something. There's no "shape" to save or reuse.
>
Care to enlighten? ;)
Personally, I see them as a sort of blobby sheet constrained to a series of
points - I've never assumed that this image is accurate, just logical...
Post a reply to this message
|