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I downloaded Warps tesselation patch (btw, I wonder if Warp is on
vacation?)... Ehm, this is for MegaPOV 0.6a and written in C... Not useable
without a compiler, or with Pov3.5... Is the results any better than the
tesselation macros written in SDK in year 2000 ... if you remember? Except
speed, probably.
Btw, is there a "marching cubes" algoritm available in SDK? Or a "delauney
triangulation" algoritm... For my personal use.
Tor Olav wrote:
> Maybe some (like me) prefer a text interface to modelling.
I do... :o)
Hugo
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