|
![](/i/fill.gif) |
only 1 blob this time...
Parse Time: 0 seconds
Trace Time: 0 hour 32 minutes 44 seconds
Peak Memory Used: 168032 bytes (164.1 KB)
Pentium 3 450Mhz, 192MB RAM, under Windows XP, GUI priority: highest, Render priority:
lowest.
Rendered in POVMan 0.71.4 (at a resolution of 1024*768, resampled using PSP)
Actually this is a complete rewrite of the shader. No more need for a shell-object
(at
least not in this test-image...)
Ryan: I tried adding anisotropic highlights, but it didn't really give as good as I
expected, so I left it out.
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
Post a reply to this message
Attachments:
Download 'fur2.jpg' (71 KB)
Preview of image 'fur2.jpg'
![fur2.jpg](/povray.binaries.images/attachment/%3C3c3ba9f9%40news.povray.org%3E/fur2.jpg?preview=1)
|
![](/i/fill.gif) |