POV-Ray : Newsgroups : povray.binaries.images : my first image !! : Re: my first image !! Server Time
17 Aug 2024 00:14:10 EDT (-0400)
  Re: my first image !!  
From: Gail Shaw
Date: 8 Jan 2002 09:30:08
Message: <3c3b0270@news.povray.org>
"MR" <a### [at] bnet> wrote in message news:3c3ae7b3@news.povray.org...
> hi grimdude,
>
> i'm just sucking up everybody's suggestion like a sponge.  your
> comment about adding a texture beyond the grass is interesting.
> and so is your comment about adding a surface normal to the
> wall.  i had thought it needed a texture.  i know that a normal is
> a line perpendicular to a surface, but i'll have to look into what
> you're talking about.  my only experience with messing with the
> normal has been a brief encounter with smoothed meshes and
> i believe thats how bump maps are done, too.
>

Normal is part of a texture. It makes the surface look bumpy. Most of
the patterns used in pigments (bozo, crackle, granite, etc) can be used
in the normal statement

eg
box {
 -1,1
 texture {
 pigment {rgb 1}
 finish {specular 0.2 roughness 0.05}
 normal {
  wrinkles 0.5
  scale 0.2
 }
}

check the section on normal in the docs for more info

Gail
--
*************************************************************************
* gsh### [at] monotixcoza                *   Chaos, disorder and panic      *
* http://www.rucus.ru.ac.za/~gail/   *   My job here is done.           *
*************************************************************************
* Just think of me as the storm before the calm     Magic: The Gathering*
*************************************************************************


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.