POV-Ray : Newsgroups : povray.general : function height field (f_ridged_mf) : Re: function height field (f_ridged_mf) Server Time
19 Nov 2024 20:20:55 EST (-0500)
  Re: function height field (f_ridged_mf)  
From: JRG
Date: 7 Jan 2002 14:00:21
Message: <3c39f045@news.povray.org>
Davey B wrote:
> That is a fantastic image, I have seen it before but it still amazes me when
> I see it.

Naah. It's a one-day-project abandoned that same day for lack of ispiration.

> I have not used iso-surfaces yet (in fact this is the first time I have had
> a tinker with functions) but it is something I really should try and get my
> head round.
>
> If you feel like giving any hints I would be very appreciative.

I've posted the code for the sea to povray.binaries.scene-files (but it doesn't look
exactly the same with this beta).
Hope this helps. :)

--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG

Home: http://digilander.iol.it/jrgpov  //New: Kitchen scene WIP


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