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> The glass texture looks good, but a bit too 'glowing'. Either this is due
to the high
> overall brightness of the image or to too high diffuse and ambient values.
I would
> keep diffuse as low as possible (try 0.05) and set ambient to 0.
I'll try that, thanks. The light source is rather bright. . . rgb 1.5 The
scene was originally much darker. It seemed to start glowing after I turned
on the photons. I'll tinker with it a bit.
>The real crack looks much better now.
:) thank you.
> BTW, why don't you simply use POV 3.5? Are you a Linux user? ;)
No, have Windows... my 3.5 beta version just ran out a few days ago. Guess
I have to download again.
-Dayv
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