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Hugo wrote:
> JRG wrote:
> > Where's the ordering form?
> > ;)
>
> You may order right here! :o) Well, sometimes I think it would be nice if
> there was a way to earn a bit of money from this kind of art.. Many of us
> would probably like that, eh? But I might release the source code in the
> tradition of pov.. When the keyboard is finished.
Source code? Art? Pov? Whaaatt? Isn't this a real POV-official-keyboard? I want my
POV-official-keyboard NOW!
Er..sorry :)
>But all the
> details would look better if I render in double resolution and resize 50%
> after that, even though I use very good AA... I don't know why this is so?
AA is a good thing, but eats tiny details.
> The keys are made entirely of triangles (result is mesh2) but constructed
> within POV by 6 macros I wrote.. The macros were flexible enough to form all
> the key-sizes, even the "return" key with some bad tricks.. So they render
> quick, parses quick, and actually takes little memory, because the macros
> don't waste too many triangles.. As you can hear I'm a liiiitle proud of
> this. :o) I hope to make a set of flexible triangle macros, of general
> use, to allow many kind of shapes.. I have worked on some ideas, but we will
> see..
Oh. Did you use some kind of spline sweeping?
> JRG wrote:
> > Is it meant to be wireless?
>
> Well, my own keyboard is wireless but I haven't decided yet. :o)
Well done wires and cables add so much to the realism.
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
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