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Tim Nikias wrote:
> I got that one during the initial few rows (max_trace was too low for the planes),
so
> I've
> spotted the error early on. It's now set to 256, which should be sufficient for all
> reflections taking
> place on woman and ocean.
Actually for 70 planes something like 75 should work for sure (since the planes are
not reflective), but if your system can handle that without problems... :)
> Does anyone know why the max_trace has been limited to 256? No big room for
hundreds of
> planes there...
Higher values can lead to unpredictable crashes on Windows systems. Since it seems
that many users reported this as a bug (which truly is a system limitation) the
POV-Team decided to place a roof.
> Oh, another thing. The REAL final render uses 70 planes spread of 400 POV-Units
worth of
> height
> and definetely look good!
Can't wait to see it.
> And tracing is not too bad either: Finishes in roughly 40 mins on a 1.4 GHZ Athlon
with
> 512 MB RAM...
> (That was my personal present for me from myself for christmas)
You're very fond of yourself. ;)
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov //New: Kitchen WIP.
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