> Count with me for some texturing or lighting. I'm too busy to model, and
> it is really not my best.
>
> Then, it's turn for the "project manager" to start distributing work.
Any
> takers?
I see this project as follows:
- Modelling
* Walls
* Horizontal Poles Extending from The Walls
* "Frames" On the Walls (for lack of a better word to describe them)
* Doors, windows on the wall
* Objects hanging from the poles and looking/falling out of the
doors/windows
- Texturing
* All of the above
- Lighting
* Overall scene
* Radiosity
* Photons (if there should be objects that need them
* Individual objects (Light Groups. Yes? No? Maybe?)
What do you guys think?
Ruy
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