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"Warp" wrote:
> Who says it will not work like that in the future
> as well, regardless of where you put the keyword?
Because it doesn't currently?
Specifying the orthographic keyword in the beginning or in the end of the
camera definition gives very different results.
> Why should the camera behave differently depending
> on where you specify the camera type keyword?
Because if you specify it in the end the up and right vectors are
automatically adjusted to match the specified or implied angle of the
corresponding perspective camera.
> IMO the behaviour of the camera should not depend on
> this, and thus requiring it to be the first keyword in
> the camera block doesn't change anything.
Sorry, but I find usability and backwards compatibility more important than
what your opinion is.
Rune
--
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Rune's World: http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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