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"Anders K." wrote:
> What if I don't want to add one pixel to the width
> and height of the image?
Yes, it's not always a useful solution.
Besides, it actually skews the aspect ratio slightly! ;)
> Moving the camera works, but then I need to change the
> amount I move it by every time I change the size of the
> images, and I'm making two sizes of tiles (32x32 and 48x48).
I've had the exact same problem every time I create logos, icons, cursors,
web graphics etc. It's rather annoying.
And I don't always use orthographic camera for that by the way.
> That doesn't change the fact that the current behavior
> is simply incorrect, and it is very easy to fix. I know
> you're probably worried about backwards compatibility,
> but as you pointed out, it only makes a big difference
> on a few scenes, and even on those scenes it would be
> much better to have the camera in the right place anyway.
I agree.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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