I'm working on my walking system again.
While working on the spider animation I implemented a feature to make the
walking creature adapt to the ground regardless of gravity. But that feature
looks pretty funny when used on a tall biped!
Well, it was just a small experiment. One of the countless WIPs that you
were never supposed to see...
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
Post a reply to this message
Attachments:
Download 'alclimbwalk.mpg' (503 KB)
|