L'Harmonieux Forgeron wrote:
> > But couldn't you do this with interior texture and slope?
>
> interior_texture is new in 3.5, but also do it.
> it is even a simpler solution than the nexus. See 3.5 code in PS.
Clever solution. This trick would make the nexus object redundant, wouldn't
it?
BTW here's how the cornell box scene looks with that trick (I have used the
worst possible settings, because I didn't want to wait too many hours).
--
Jonathan.
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