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In article <3c1e1c33$1@news.povray.org> , "Captain Tylor"
<fis### [at] hr upenn edu> wrote:
> I might consider grabbing the Microsoft SDK for Pocket PC and compiling the
> pov-source, but I don't know if it would be a waste of time to try at this
> point.
I think it depends on your target system resources. You will need at least
four MB free memory to use POV-Ray for aynthing close to interesting (unless
you are satisfied with rendering a few spheres).
Further, you should make sure the system you target has a FPU - as most of
those systems use the ARM processor core this is not very likely...
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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